Fahrenheit (Indigo Prophecy) - Review (PlayStation 2, Xbox and PC game)

Fahrenheit' was released in 2005 by Quantic Dream and was really a sort of early experimental game that would set the stage for their later games of 'Heavy Rain' and 'Beyond: Two Souls

Never Alone - Review (PC, Xbox One and PlayStation 4 game)

‘Never Alone’ is one of those games that test the traditional boundaries of what a video game should be as it really is a vehicle for telling a larger story, one of the IƱupiat people and it goes about this in such a heart-warming way that it’s difficult not to enjoy it.

Last Inua - Review (iOS and PC)

‘Last Inua’ is set in a frozen tundra and is an icy tale of a father and son’s journey to vanquish evil from the world in the form of a demon named Tonrar. The son, Hiko, is blessed with supernatural powers strong enough to defeat Tonrar but his frail, adolescent body is unable to handle these powers and as such he is too weak to embark on this quest alone.

Machinarium - Review (PC and Mobile game)

'Machinarium' is a point and click puzzle game where you take control of a small, unassuming robot in a robotic society that’s victim to a gang of antisocial thugs.

Harvest moon, A Wonderful Life, SE: Befriending villagers and receiving gifts

Friendship points can be acquired in the traditional, ‘gift-giving’ method but also by giving villagers discounts at your store. This means that if you give them three discounts a day (the maximum number) and one gift a day then you’ve acquired four friendship points.

Tuesday, July 29, 2014

Murdered: Soul Suspect - Quick Review (PS4, Xbox One, Xbox 360, PS3 and PC game)

Exploring the shadowy afterlife of a recently murdered detective is something quite unforgettable but not for all the right reasons. Murdered: Soul Suspect is a mystery adventure game where, after witnessing his own brutal murder, Ronan O’Connor finds himself locked in the ghostly afterlife with some newly acquired supernatural abilities and a mystery to solve. 

Developer: Airtight games
Genre: Action-adventure/mystery
Release:AQ date: June 6th 2014 (JP: July 17th 2014, NA: June 3rd 2014)
Platforms: PlayStation 4, Xbox One, Xbox 360, PlayStation 3, Microsoft Windows
ESRB: M - Mature

As you prowl the dark, damp streets of a beautifully detailed town called Salem you’ll attempt to bring O’Connor’s mysterious, masked killer to justice. It’s a tentatively emotional game with a strong, powerful storyline and some very interesting gameplay elements in the way of Connor’s unique, unearthly abilities. Walking through walls, possessing the living and reading their minds all become a natural part of your investigation yet it doesn't take long to discover that these ghost abilities are a lot more scripted and limited than orginally portrayed.
 
Murdered soul suspect screenshot death at beginning

Unfortunately this feeling of limitation is persistent as you explore a game which feels painfully unfinished and, overall, just a little neglected. Whilst the environments are striking and extremely detailed they’re let down by how often they’re reused during separate side missions. Whilst the game tends to come across as an open world romp it quickly becomes apparent that there's a lot less to explore and, even if you did, there's not much to find anyway. The game features a fair few side missions but these quickly run out about midway through the game leaving you with nothing else to do but doggedly pursue the main storyline as you try and ignore characters repeating phrases like, ‘Sorry, can’t help you’ when you attempt to talk to them. 


During the missions themselves the writing tends to be quite poor with a lot of inconsistencies and some rather poor characterizations, for example one woman, with no mental health concerns, promptly committed suicide simply due to the suspicion her boyfriend was cheating on her. O'Connor tends to be generally quite thick and, even when things are obvious, he still murmurs to himself in utter confusion about what's going on. The search for clues too is agonizingly boring as things loll about in plain sight and, when trying to piece together evidence by selecting one of several options on screen there's very little challenge as any wrongly selected pieces of evidence just grey out. You can complete every mission through trial and elimination and, in cases where speaking with witnesses, there's no option to slyly question them and usually asking them plain outright is enough to solve the case. There’s this general sensation that the developers never quite got around to implementing as many side mysteries or free roaming aspects of the game as they’d have liked to and, for the missions which are present, they're all rather low quality in and of themselves. 

Murdered Soul Suspect Bell Killer dragging girl tied to chair


The enemies that you encounter start off as rather threatening and a little spooky but as soon as you realize how generic and easy to avoid they are then any lingering fear is quickly snuffed out. Whilst you can directly confront them there's alternatively a plethora of hiding spots called soul residue that, by slipping inside them, renders you completely invisible to any demons mooching about. Now, there's nothing wrong with hiding spots but these are excessive in number and, besides, there's no way to be discovered once you're nestled inside one anyway. The lack of variation in enemy encounters and the enemies themselves renders them little more than an annoyance than something challenging or eerie but, by this point, you begin to wonder if there’s anything worth fighting for anyway.

Murdered soul suspect demon enemy

The painfully short length of the game doesn’t help matters as the entire campaign will take up a very modest 10 hours of your time with the potential to be even shorter if you’re not up for exploring everything. With only one difficulty level, one which feels incredibly easy, there’s not much room for re-playability either so in this sense some players may find it unfulfilling as there’s not much room for improvement. The complete lack of challenge and the fact that you cannot ramp it up a notch is rather damming but there is some thought put into how players can get more hours of the game. In a rather distinctive ‘L.A Noire’ fashion you can earn percentages and badges at the end of every mission based on how many clues and pieces of evidence that you find, in this sense if you find that you missed some evidence and only achieved 80% on a mission you may attempt to retry it though, truthfully, there seems little point in doing so. The gameplay is extremely repetitive and mostly ends up being a hunt for clues in various, similarly designed buildings before watching cutscenes. 


Murdered soul suspect the streets of salem

Murdered: Soul Suspect has a brilliant storyline that never reveals too much at once and which is, right up until the end, gripping. The voice acting is superb and the graphics are bleak but atmospherically so. Unfortunately, that’s all it really has going for it as the characters are lacking in personality and the game, whilst boasting style, lacks substance. Even O’Connor, the one person who should at least have something going on, has very little personality and not particularly likeable due to his rather stereotypical persona. It’s a shame because this game has a brilliant premise and could have been so much more but it seems as though it’s unfinished with gaping holes littering every aspect whether that’s a lack of dialogue with NPCs or a lack of variation in side mysteries. If the game as longer with much more content then it would have been a fantastic edition to the much unexplored territory of mystery detective games. L.A Noire this is not and, currently, it’s far too overpriced for what is essentially a 5 – 10 hour game of scripted repetition.

The Good:

  • Voice acting is top quality
  • Lovely, detailed environments
  • Powers acquired gradually
  • Great premise of solving your own murder 
  • Gripping storylin, a little disturbing
The Bad:
  • Very scripted feel
  • Lack of content 
  • Repetative missions 
  • Easily defeated, generic enemies 
  • Quite buggy (as of July 2014) 
  • Extremely short
  • Side missions poorly written
  • O'Connor painfully thick
  • Characters lack personality
The Score: 4/10

Final thoughts: “Soul Suspect appears to be lacking some soul, I’m very disappointed as this could have been something really quite special.”












Monday, July 28, 2014

Harvest moon: It's a Wonderful Life, SE - Fishing Guide

You’ll be able to buy your fishing rod from Van, the earliest opportunity would be the 3rd day of Spring and I recommend you do so immediately. Some people think that fishing isn’t much of a money maker but I’m not sure what else they’re doing in their spare time that’s better than fishing. See the chart below for the kinds of fish you could be catching to see just how much you could be making.


To actually fish you need to take yourself over to a body of water such as the river, (you cannot fish in the ocean), and withdraw your fishing rod from your inventory. You’ll then be able to cast your line into your water. Now, you will wait. You’ll get a few nibbles but you should ignore them, as the nibbles become more frequent you’ll know a fish is about to bite. When there’s a very large splash you should wait 1 second then start to draw your line in. if you press X too soon you won’t get the fish, so always wait a heartbeat before attempting it. I usually put the sound up quite loud so I can hear the loud, telltale plop of the fish biting and, if you have vibration on, your controller will vibrate as a further indicator but it will slow your character down when you jump the fence, due to a bug.


It’s fairly likely you’ll be catching little rubbishy fish like Snelt and Colombos, but that’s not going to be a huge problem. For every fish that is worth below 150g you can boost their value by turning them into sashimi; a recipe that uses 1 raw fish and which can be sold to Van for a haggled price of about 170g each. So, rather than sell 10 tiny Colombo’s for a mere 100g you can be selling 10, tiny Colombo’s turned sashimi, for a decent 1700g. On top of that, every little fish you catch you can also give to people as gifts; namely Daryl, Carter and Flora. Apparently it's the intellectuals who like fish the most.

Now, the best fishing location is a much debated topic. A lot of people say to fish near the waterfall and down by the sea. Apparently, fishing right down by where the river meets the ocean is the best way to land a Sharshark, however, I’ve caught several huge Sharshark’s right by where the river passes by the farm. Minimal travelling, doesn’t seem to make a difference. Of course in the chart below you can see where location changes the type of fish received, so fish accordingly. Fishing by the waterfall is also a viable option as there are several, fairly decent fish up there and it’s also right next to Carter’s dig site. This is useful if you’re waiting to go in or just coming out after a long day scratching about in the dirt.

Tip:
Eat a plant or something before you go fishing, if your stomach rumbles it will interrupt the fishing process and you could lose out on a great catch.



Fish:Prices:
Location:
Huge Arna
Big Arna
Arna
Tiny Arna
1500G → 1800G
800G
400G →  480G
300G → 360G
Spring
Swamp
Swamp
Swamp
Huge Colombo
Big Colombo
Colombo
Tiny Colombo
100G
40G
20G
10G
Downstream
Spring, Downstream
Swamp, Downstream
Downstream
Huge Nyamame
Big Nyamame
Nyamame
Tiny Nyamame
200G → 240G
130G → 156G
60G
50G
Upstream
Upstream
Upstream
Upstream
Huge Rainbob
Big Rainbob
Rainbob
Tiny Rainbob
500G → 600G
150G → 180G
80G
70G
Downstream
Spring, Downstream
Downstream
Downstream
Huge Sharshark
Big Sharshark
Sharshark
Tiny Sharshark
2500G → 3000G
1200G → 1440G
600G → 720G
500G → 600G
Downstream
Downstream
Downstream
Downstream
Huge Snelt
Big Snelt
Snelt
Tiny Snelt
100G
60G
30G
20G
Downstream
Spring, Downstream
Downstream
Downstream
Huge Yamame
Big Yamame
Yamame
Tiny Yamame
2000G → 2400G
1000G → 1400G
500G → 600G
300G → 360G
Swamp, Upstream
Upstream
Upstream
Upstream
Huge Huchep
Big Huchep
Huchep
Tiny Huchep
250G - 300G
170G - 204G
90G
60G
Upstream
Upstream
Upstream
Upstream

Upstream = Right by the waterfall
Downstream = Bridge, near the sea or near the farm 


Note: By watching the ‘dating show’ on the television it seems as though whether it says you will be lucky/unlucky and so on depends on how well you will succeed at fishing. This luck thing may also extend into how much you get from the dig site, this is all speculation, but it does ring true now and then.

Sunday, July 27, 2014

Harvest Moon: It's a Wonderful Life, SE - Crops, Trees and Fertilizer Guide

The basic mechanics of growing crops is that you buy the seeds, till soil using the hoe, plant the seeds then use a full watering can with them to water them. How often you water them depends on the season. 

harvest moon wonderful life watering crops


Crops, trees and general planting:

You’ll be given everything you need to start growing crops but only with two tomato seeds that can be found in your tool shed on the shelf. To get more you need to buy the seeds from Vesta’s farm, just over the river. You should check the chart below to see which crops grow in which seasons, if you plant something in the wrong season they’ll just end up dying after a couple of days. 

 Once you’ve bought what you want to plant you’ll want to go back to your farm and use your hoe with the untilled soil to prepare the land for the seeds to be put in. After you’ve planted your seeds you should fill your watering can up at the small fountain next to the chicken coop and then water them all. You’ll notice the colour of the soil changes to darker when it has been watered. This soil will slowly get lighter and lighter as the water wears off. Like your animals, crops are best watered twice a day, morning and evening to stop them from dying. That’s not to say you should be watering your animals, just that both tend to require care twice a day. There is nothing worse than waking up to find all your crops have wilted and this is a particular problem in summer.


Crop:Type of crop:Seasons:Cost to buy:Appearance:
TomatoesVineSpring - Fall30g
harvest moon wonderful life tomato crop
StrawberriesVineFall - Spring30G
harvest moon wonderful life strawberry crop
MelonsVineSummer - Fall50G
harvest moon wonderful life melon crop
WatermelonsVineSpring - Summer60G
harvest moon wonderful life watermelon crop
TurnipsRootSummer - Winter20G
harvest moon wonderful life turnip crop
YamsRootFall40G
harvest moon wonderful life sweet potato yam crop
PotatoesRootWinter - Spring40G
harvest moon wonderful life potato crop
CarrotsRootFall - Winter30G
harvest moon wonderful life carrot crop



Tree:
Season to harvest:
Cost to buy:Appearance
BananaSummer280G
harvest moon wonderful life banana tree
PeachSummer180Gg
harvest moon wonderful life peach tree
OrangeSummer140G
harvest moon wonderful life orange tree
AppleFall140G
harvest moon wonderful life apple tree
GrapeFall160G
harvest moon wonderful life grape tree

At first, there are only a few different varieties but this will soon change. By the second chapter you will be able to create hybrid crops and trees which is when you merge together two different things into a totally new one. This can happen in generations whereas generation two would look like: tomato + potato = X and generation three would be like, X + Y = Z where it’s two generation two crops. Still with me? Fabulous. Let’s start with the basics though so I don’t confuse myself. You’ll notice that there are two different kinds of thing you can plant; trees and crops. Trees take a lot longer to grow, around a year, and only bear fruit in one season. Crops meanwhile take between 5 to 10 days to grow with some quicker than others, turnips for instance, only take between 4 to 5 days from being planted to being harvested. 

The easiest way to hoe, plant and water crops is in a particular pattern which means you have minimal moving to do. This is optional, but a lot of people do it. See diagram below:

--------
-x-x-x-
--x-x--
-x-x-x-
--x-x--
--------
X = Crop
- = Unused ground

By planting crops in this sort of chess board like pattern it means you can stand in the middle and swivel. That’s the best way I can describe it. By putting them alongside each other then you kind of have to be very precise and slow with your walking and it’s hard to get the middle crops. But, like I say, this is just a little thing a lot of people do, it’s not in the ‘you must do it this way or else everything will be DEAD when you wake up’ list. Trees are in that list. Trees must be planted with enough room around them otherwise they get all crowded and will die, just like in real life, things which don’t get enough sunlight are going to be stunted due to all the bigger plants around them and eventually die. So, planting trees is another pattern, one which goes like this:

---------
-x-x-x-x-
---------
-x-x-x-x-
---------
-x-x-x-x
---------
X = Tree
- = Unused ground

At the beginning we have only five kinds of tree available to us but you can plant as many as you like as you see fit. I tend to leave space empty for when I get around to hybridizing but you don’t have to; by that point you’ll be close to getting something called ‘the grand field’ which is a very large area of ground to plant as much as you like in it. I tend to buy one of each tree though not all at once as they are rather expensive when you have only 3000G.

Crops and trees take a bit of effort but they will serve you well and, as well as being the foundation for your future hybrids, will feature in your cooking. Besides, we’re playing the game now so we may as well do everything it has to offer. Below you can see the costs of each grade of produce and seed for both trees and crops should you choose to sell your produce/seeds. I will be discussing how to raise something from B grade to S grade in the Fertilizer section below.



B grade cropB grade seedA grade cropA grade seedS grade cropS grade seed
Tomatoes35G15G45G25G55G35G
Strawberries35G15G45G25G55G35G
Melons70G25G80G35G90G45G
Watermelons75G30G85G40G95G50G
Turnips25G10G35G20G45G30G
Yams60G20G70G30G80G40G
Potatoes60G20G70G30G80G40G
Carrots45G15G55G25G65G35G




B grade fruitB grade seedA grade fruitA grade seedS grade fruitS grade seed
Banana25G750G35G760G45G770G
Peach40G560G50G570G60G580G
Orange30G410G40G420G50G430G
Apple25G410G35G420G45G430G
Grape35G450G45G460G55G470G


Fertilizer
 

In the very first chart of this guide which includes the season of crops you’ll see I also put what it costs to buy the seeds from Vesta’s farm. When you buy them they will always be at ‘B grade’ which you’ll be familiar with from all our talk of different grade dairy products above. Since these are the lowest grade available you’re probably wondering how you improve the crop or seed and, I imagine, you’ve already guessed fertilizer. Well you’re right, but it’s going to take a lot more than just one application of the stuff.
 

You can put fertilizer on your crops, trees and pasture. Putting fertilizer on the pasture is extremely important and you should put a little on there on the first day of Spring as it also gives your cow something to eat. Animals preferring eating the grass outside and it seems to increase the quality of your cow’s milk a lot faster than feeding them fodder indoors. When you put fertilizer on your trees and crops you’ll notice that three large triangles appear. This just indicates that that crop is fertilized; the triangles will shrink over several hours until they are completely disappeared. When they have disappeared you can put more fertilizer on to add towards improving the crop to A or S grade.

Note: If you try and put more than 1 fertilizer on something straight away before the triangles have disappeared a talking roach will call to you and tell you not to do that. He’ll then burrow back into the ground. No, really.


Fertilizer costs 40G each, which is a major improvement on what it cost in the GameCube version, but you’ll need to put roughly 2 applications of fertilizer on every crop, every day for the duration of its growth period. This sounds like a lot, and it is, but this is guaranteed to get the crop up to S grade and completely bypasses A grade. All in all, you’ll be losing a lot of money if you fertilize a crop up to S grade then sell that S grade crop, even to Van, but that’s not what we’ll be doing.

Seed maker, extended explanation:

Earlier when I was talking about upgrades and stuff I mentioned a seed maker. This is where that thing comes in handy. First of all, I'll just tell you this; you can obtain the seed maker for free if you befriend Daryl in chapter 1 AND don't talk to Takakura until you have the thing. By talking to Takakura prior to getting it for free from Daryl you'll have to pay 15,000G for it and will be locked out from getting it as a gift. After befriending Daryl you must enter his lab when he is in there, sometime after noon.



harvest moon wonderful life daryl seed maker

WIth that out the way, I'll explain how it works. You’ll notice that under each crop you put into the machine there’s three dots with the first one lit up as orange. This is the current processing stage. It takes 3 days for the crop to be turned into a seed and each day another light will come on. You can put any fruit or vegetable into the seed maker to turn it into seeds but once you put something inside it you cannot take it back out again.
 

The most efficient way to use the seed maker is to fertilize crops up to S grade, harvest them, then put those S grade vegetables into the seed maker. When it’s gone through the processing process you’ll receive 2 S grade seeds for every S grade fruit or vegetable you put in there. This means you spend less money on fertilizer as, just by harvesting 2 S grade crops, you’ll essentially get 4 seeds out of it, which will be turned into 8, 16, and so on without any need for additional fertilizer. Of course, this will take time as they take a little while to grow and can’t be planted in every season without the help of a particular flower (in Chapter 2 onwards). To speed things up, I fertilize 3 of each different type of crop up to S rank and then, with the 6 new seeds, I’ll just plant them as normal whenever the season is right. Remember to not sell all your seeds or S rank crops though as you need enough to keep the process going.

Fertilizer maker: Another extension you can buy from the ledger is fertilizer maker for 15,000G. This would have been a useful addition to the farm if fertilizer was as expensive in this game as it was in the GameCube version, but it’s not, it’s only 40G each. A fertilizer maker attaches onto that bin in your barn and sits just outside, near the pasture. To use it you put flowers in the bin in your barn and then collect the fertilizer by going outside and using the sort of ‘collection bin’. It produces it straight away, it doesn’t need to decay, but the process of putting flowers in one by one and then taking fertilizer out one by one can be very time consuming. Ignoring the fact you also need a large supply of flowers to even begin this, which takes even more time. A benefit of having this fertilizer maker is if Vesta’s is shut, like on a Van day, then you won’t have to wait until the next day to get some fertilizer. It also means you don’t have to travel as far and, yes technically it is cheaper. A flower is worth around 10G if you use the cheap ones and fertilizer is 40G but it’s down to you to decide if the time spent using the thing is worth the small price reduction. Just a guess, but if you’ve got the money to splash out on one of these you’re probably not counting your pennies.
 

Fertilizing trees however is on an entirely different playing field as they are seriously fertilizer hungry plants. To bump a tree up from B grade to A grade takes, approximately, 30 fertilizer. You don’t need me to tell you that that’s a lot of money, especially if you want all your trees at S grade. Whether it’s worth it or not is up to you. You’ll have noticed that the cost of seeds is worth a significant amount more than the fruit themselves and due to this I’d recommend turning your tree fruit into seeds to sell on, rather than depend on the fruit themselves. If you want to keep fruit for recipes or gifts, go ahead, it's not all about the money.

Saturday, July 26, 2014

Harvest Moon: It's a Wonderful Life, SE - Wild Plants and Flowers Guide

Wild plants and flowers are easily overlooked in Harvest Moon, A Wonderful Life but they do have some very important purposes. I’m not saying that flowers and herbs are going to change your game entirely but they are there for a reason, at the very least, if you’re not eating wild plants but instead drinking your milk or eating the fish you catch then you’re wasting a lot of money. Milk is a huge source of income and eating raw fish can make your character a bit sick; you know he’s sick because he’ll pull a pained face as he tries to choke down the bones and fish guts you just fed him. So, until you’ve established yourself a functioning kitchen where you can afford to cook meals for fun, you’ll be eating the various edible plants that the Valley has to offer.

Edible plants: 



SeasonGrows everyPriceHow many grow:Appearance:
MugwortSpring1 day15G6
Mugwort screenshot harvest moon wonderful life
Royal FernSummer1 day15G8
Royal Fern screenshot harvest moon wonderful life
HackberryFall1 day20G7 (5 on 1st and 2nd of month)
hackberry screenshot harvest moon wonderful life
BrackenFall2 days15G6
Bracken screenshot harvest moon wonderful life
MatsutakeFall2 days25G3
Matsutake screenshot harvest moon wonderful life
ToadstallFall3 days100G2
Toadstall screenshot harvest moon wonderful life
SorrelWinter3 days20G7
Sorrel screenshot harvest moon wonderful life

Locations:

Mugwort:
  • Beside your house, behind the field
  • Beside the locked shed on your farm
  • Next to Cody’s studio
  • Next to Kassey and Patrick’s house
  • Inside Romana’s courtyard, left side as you enter
  • Next to Vesta’s farm beside the road leading to Mineral Town
  • On the leftside of the path going up to the Dig Site
Royal Fern:
  • Next to the locked shed on your farm
  • At the back of your farm where the weeds cover another field
  • Next to Cody’s studio
  • Next to Kassey and Patrick’s house
  • Inside Romana’s courtyard, left side as you enter
  • Next to Vesta’s farm beside the road leading to Mineral Town
  • On the leftside of the path going up to the Dig Site
  • Beside the Harvest Sprite’s house, where the spring is
Bracken:
  • Near the locked shed on your farm
  • At the back of your farm where the weeds cover another field
  • To the left of the Harvest Sprite’s house
  • Next to Kassey and Patrick’s house
  • In the back right corner of Romana’s courtyard
  • Next to Vesta’s farm beside the road leading to Mineral Town
Hackberry:
  • At the back of your farm where the weeds cover another field
  • To the far right of the previous hackberry
  • Between the chicken coop and field
  • On the right side of the Harvest Sprite’s house, where the spring is
  • Next to the locked shed in Romana’s courtyard, near the back
  • There are two hackberries by Cody’s studi
Toadstall:
  • Both are behind Vesta’s farm
Matsutake:
  • Two of them grow by the Harvest Sprite’s house
  • Beside Kassey and Patrick’s house
Sorrel:
  • At the back of your farm where the weeds cover another field
  • Next to the locked shed on your farm
  • Next to Cody’s studio
  • Next to Kassey and Patrick’s house
  • Inside Romana’s courtyard, on the right side
  • Next to Vesta’s farm beside the road leading to Mineral Town
  • On the right side of the path leading up to the Dig Site
Wild plants as gifts:

Ok so not many people are thrilled to receive what is essentially a piece of rocket cross bred with a four leafed clover but there is however, one person who will be. Galen. Galen will give you the fishing pole in Chapter 2 if you’re good buddies with him and he’ll take around 7 or 8 gifts until he considers you a friend. Give Galen a Mugwort every day until he can’t keep his eyes off of you and that fishing pole may as well be yours.

Wild plants in recipes:

If you’ve read my guide on recipes and cooking, found here, then you may have noticed that quite a lot of meals incorporate mushrooms and herbs as ingredients. If you intend to cook later on in the game you may want to keep a small stock of wild plants in your fridge or inventory otherwise you may find yourself having to wait a couple of seasons in order to get what you need.

Several people like particular recipes, Galen, for example, likes marinade because that’s what Nina makes him. Flora and Gustafa both really like mushroom curry and Rock likes mushroom gratin. If you want to befriend any of those people with something a bit more special than a flower then you should save up your mushrooms. Or hey, maybe you just want to be nice, it’s your game not mine. 

Flowers:

Flowers are very useful for hybridization as they provide different enhancements when merged with crop seeds. Three flowers have these abilities: the upseed flower, the happy lamp and the gemsoil flower. 
  • Upseed flowers improve your crop seed grade by turning them automatically into S grade without the need for any fertilizer.  
  • Happy lamps can make any crop seed work in any season so you can grow your tomatoes, yams or dhibes all year round.  
  • Gemsoils allow your crops to grow in any soil regardless of how fertile it is. This is useful for later generation crops which can usually only be grown in the great field which you must buy separately.
Other flowers in the game are useful as gifts and, at the beginning of the game, a useful means of making money. Look at the chart below, you’ll see that when you start the game there are 36 flowers growing every 2 days. 36 flowers is a lot to pick in one day so you can break it up by doing some one day, some then next and so on. 18 goddess drops is 270G, that’s 1350G in Spring just from half the available flowers. Since these flowers grow together in large patches it’s surprisingly quick to pick them all. You can also save money by giving people toyflowers instead of goddess drops as gifts.



Season:Grows every:Price:How many grow:Appearance:
Goddess dropSpring2 days15G18
Goddess drop screenshot harvest moon wonderful life
ToyflowerSpring2 days10G18
Toyflower screenshot harvest moon wonderful life
Happy lampSummer4 days15G10
Happy lamp screenshot harvest moon wonderful life
Mist moonSummer2 days10G20
Mist moon screenshot harvest moon wonderful life
Trick blueFall2 days10G18 (11 on 1st)
Trick blue screenshot harvest moon wonderful life
GemsoilFall4 days20G10
Gemsoil screenshot harvest moon wonderful life
AmorousWinter2 days10G19
Amorous screenshot harvest moon wonderful life
UpseedWinter2 days25G2
Upseed screenshot harvest moon wonderful life

Flowers as gifts:

A lot of people in general like flowers and they are a cheap and easy way to win favours and friends. If you have any left over flowers you’re wanting to get rid of, here’s a list of people who will gladly take them off your hands. Make sure to note though that Celia, Nami, Muffy and Lumina will interpret your gifts as a romantic gesture.

Vesta: All flowers
Ruby: All flower
Romana: All flowers
Chris: All flowers
Cody: All flowers
Kassey: All flowers
Patrick: All flowers
Lumina: All flowers
Muffy: All flowers
Celia: All flowers
Gustafa: All flowers
Rock: Toyflowers, Mist Moon
Nami: Trick blue
Griffin: Mist moon, trick blue
Mukumuku: All flowers (up to 5 daily)
Kate (arrives in Chapter 2): All flowers
Samantha(arrives in Chapter 2): All flowers